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No Pineapple Left Behind Download Without Key

Updated: Mar 25, 2020





















































About This Game In No Pineapple Left Behind, you have to run a school full of children. Children have lots of wants, needs, and feelings. That's a problem, because if they get don't pay attention in class and get low grades, your school loses money. However, you can turn children into pineapples. All that pineapples do is take tests and get grades. They do not have feelings and are not people, but they are much simpler to handle, and therefore much cheaper.Features:Learn about the shortcomings of modern education in this satirical gameNine schools, each with unique challengesManage the school's curriculums, students, and staff without going bankruptDehumanize the children, turning them into orderly pineapplesMaintain a small staff of top-tier teachers or a large group of burned-out, underpaid teachersManipulate a child's feelings with lasersCast magic spells like "Trigonomancy" or "Covalency" to teach studentsAddress parental concerns, or maybe ignore them altogether 7aa9394dea Title: No Pineapple Left BehindGenre: Indie, Simulation, StrategyDeveloper:Subaltern GamesPublisher:Subaltern GamesRelease Date: 18 Feb, 2016 No Pineapple Left Behind Download Without Key As a form a comentary, its as spot on as it gets, however it lacks a repalyablity that would make it more entertaing. still a good pickup. BAAAAD!Game runs once before it refuses to loadTutorials are ok (ish)and no way to build your own schools. The school bus has the jump drive from Homeworld.10\/10 would go to THAT school.. Terrible tutorial, poorly executed engine, and generally just dull.. This game is really brilliant in its approach to commenting on high stakes testing in schools. Sadly, the fun and even some of the message are lost in an overly-complex game design that requires constant micro-managing of teachers and even individual students; for this reason, I didn't even play beyond the first couple of schools because each one became bigger, and the prospect of constantly pausing to zoom in and use an action on a specific student was too daunting to keep playing. Of course, even that's part of the message; it's hard to design curriculum around individual students, why not just turn them into pineapples?!

 
 
 

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